Object is in extended state
No flags set
Taking acid damage state
Item collection state
Taking damage state
Taking fire damage
Received punch state
Jumping state
Death state
Block placement state
Punching action state
Respawn state
Sliding state
Object is on solid ground
Tile interaction state
Trampoline bounce state
Wall hanging state
Reset visual state to default
Object is rotated left
Unknown/reserved flag
Tracking various event and state flags in the game system.