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    Enumeration StateFlags

    Tracking various event and state flags in the game system.

    Index

    Enumeration Members

    EXTENDED: 8

    Object is in extended state

    NONE: 0

    No flags set

    ON_ACID_DAMAGE: 67108864

    Taking acid damage state

    ON_COLLECT_OBJECT: 16384

    Item collection state

    ON_DAMAGE: 65536

    Taking damage state

    ON_FIRE_DAMAGE: 64

    Taking fire damage

    ON_GOT_PUNCHED: 4096

    Received punch state

    ON_JUMP: 128

    Jumping state

    ON_KILLED: 256

    Death state

    ON_PLACED: 1024

    Block placement state

    ON_PUNCHED: 512

    Punching action state

    ON_RESPAWNED: 8192

    Respawn state

    ON_SLIDE: 131072

    Sliding state

    ON_SOLID: 32

    Object is on solid ground

    ON_TILE_ACTION: 2048

    Tile interaction state

    ON_TRAMPOLINE: 32768

    Trampoline bounce state

    ON_WALL_HANG: 2097152

    Wall hanging state

    RESET_VISUAL_STATE: 4

    Reset visual state to default

    ROTATE_LEFT: 16

    Object is rotated left

    UNK: 2

    Unknown/reserved flag